Comments

Log in with itch.io to leave a comment.

Game concept is a fun idea, execution does need work.

Several issues in current build with enemies getting stuck on building spots; cherries seem okay about it, but blueberries can get stuck on buildings even if they aren't created.  I also saw a blueberry standing on top of a cherry, not sure if that's intended or not.  The real issue is that this seems to have happened to the boss, which made him a free win.

The main strategy feature that needs to be figured out is directing units in some capacity.  Since they just wander, a lot of times you have to stop and fight on your own to get to other resources.

Blueberries hit stun on you is also rather bad; it's very easy for 2 of them to chain kill you with no way around it.  There also seems to be a bug where getting hit by them doesn't stop your input; you'll keep running at them even if you release the controller.

I had to ask Blooms about several things gameplay-wise to figure out what I was doing, so a little more help or grace on the intended loop is definitely in order.

I like this and want to see what it can become.

(+1)

I liked the art and the concept of the game.

(2 edits) (+1)

Overall - interesting, cute. Needs polishing. It got a bit too laggy for me first time I tried it, feels a bit better without fullscreen.

My “issues” list:

  • Furnace is a bit too close to castle, took me a while to realize it’s separate structure
  • No idea what towers, walls or houses do. Didn’t see towers shoot, seen enemies go through “wall” (its actually gate and now when I think about it, I probably didnt close it), claimed resources from unclaimed houses
  • Claming house resets wheat grow progress
  • Hints on itch page lie to me and down_arrow doesn’t attack
  • Attack is range and hitframe is unclear
  • Would be nice to be able to interact with interaction carousel via keyboard. Having to switching to mouse every time felt off, since mouse is not used for anything else
  • Friendly units counter is partially blocked by unit icon
  • What’s up with caste sprite at top-left corner? :thinking:
  • [Critical] Enemies can sometimes stuck and prevent player from access to side of zone.

At the end got myself in this ( screenshot ) situation, seems impossible to get out of. They just kill me before I even have chance to attack =3=