Final Bug fix Patch


Hey all! We had a blast making this game but there were a few minor bugs so after launching we went to quick work to fix the things that had been working, that well... weren't
The full list of of bug fixes are :

  • Keycard doors should be properly locked now.
  • Keycard readers have their missing colored textures.
  • Toilets are grabbable again.
  • Hard crash on some attacks should be fixed. There was a null reference that popped up sometimes that I think caused it.
  • Assigned loot values to the welcome signs, boar, and fox.
  • Fixed Mix issues, music transition bugs, and the clamorous racket that occurred when first loading into the museum area.
  • Fixed a score UI issue where the score would fail to update with the most recent purloined artifact.
  • Paintings are no longer invisible from behind, whoops!

Files

AllAccordingToPlan....FinalPatch.zip Play in browser
4 hours ago

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