All According To Plan...?
Welcome to the Museum!
Your objective: Rob them blind and make a whole lotta money! In this game, you'll explore the museum for high-value items, or trashcans (we won't judge) to escape with the haul of a lifetime. Will it all go according to plan? That's for you to decide.
How to play
Use either a keyboard or a controller to move around the museum. As a newbie robber, swipe artifacts, paintings, bones, and maybe a bench or two to deliver to your escape van waiting outside. Be stealthy as you roam around or not, we aren't your mother. Beware of the guards, security cameras, and even the patrons—they won't take kindly to you stealing their precious exhibits. Trigger too many alarms and they may even send the big guns after you!
Some guards may be carrying tools that you can use to access locked areas. Who knows what could be inside that could help you out? You may need all the help you can get. In a situation where everything can go wrong, it's all going to go according to plan....right?
Made in a week for the Brackeys Jam 2025.1 for the theme: Nothing can go wrong...
Credits:
Spicer - Audio
Glen C. - Level Design/Producer
Hunter A. - Dev.
Nick M. - Dev
Tyler C. - 2D/UI
Frannie M. - 3D
Taylor B. - 3D
Eris G. - 2D/UI
Published | 13 hours ago |
Status | Released |
Platforms | HTML5 |
Authors | NickMckinnis, taylorbenoit, glensei, Spicer Audio, WumpusGimlet, eris-mourned, franniemendoza, HunterAdelgren |
Made with | Unity |
Development log
- Final Bug fix Patch1 hour ago
Comments
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Thank you so much!!! I'm so glad you enjoyed our game. :)
Really fun game, loved the art and concept.
Thanks so much Yee! Glad to see a familiar face :)
Spent 10 minutes stealing a sports car and a bus by ragdolling them through a carpark. 10/10. That being said I would love a way to change sound settings :)
Thank you for your feedback and so glad you had fun! We'll be making some updates to the sound so it's less invasive and jarring.