CuE
Help CuE find his way after crash landing on a hostile jungle planet.
Explore, fight enemies and epic bosses.
Discover ability upgrades to help Cue on his quest for survival and self discovery!
Move - WAD
Aim - Mouse
Fire-Left Mouse Button
Jump - Space
Enter Doorway - E
Flashlight - F (uses energy)
Look Down - V
Unlockables:
Jet Booster
- Space in midair -
allows the player to perform a second more powerful midair jump
Cloak
- Q-
( limits max energy, and energy regeneration but makes CuE temporarily unable to be damaged by enemies as long as there is enough energy remaining.
Cannon Upgrade
- Passive -
Raises the damage of CuE's blaster cannon.
Game developed by Secret Boss Studio for the Itch.io Metroidvania Month 18 Game Jam.
Secret Boss Studio is:
Nick McKinnis and Aaron Parker
https://www.linkedin.com/in/aaron-parker714/
www.linkedin.com/in/nick-mckinnis-gamedesigner
Soundtrack by J0shua G4rcía
https://on.soundcloud.com/j8kGc
Status | In development |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Authors | NickMckinnis, HollowCrusader |
Made with | Unity |
Tags | 2D, Action RPG, Metroidvania |
Comments
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Awesome game! Nice work you both. From your last jam to this is a massive leap. Great music, art, and playability. Had a good feel to it. Keep it up!
This was a ton of fun to play! Music reminds me of Megaman and I found it just challenging enough to balance your energy usage with the flash light/booster in the dark areas. Great job team!
Thanks so much for playing! We had a blast making it. As for the music, it was our first time working with J0shua G4rcía but we were really happy with his work!